This game brings together three players to learn about colour. Without much instruction, the players have to collaborate to match a specified colour using body motion. This game is colourful, social, and physical!
The project was created as a collaboration for a university project. My tasks were project management and technical implementation.
The project was implemented using the Processing IDE and Microsoft's Kinect motion sensor. The core concepts of the game are collaboration and exploration by giving just enough instruction. For example, players are assigned to be red, green, and blue, but the game does not provide this information. They can find out by moving around and seeeing the colour change acccording to their positioning.
A special challenge was the technical implementation of colours, since most projectors will display colours differently, and also human perception is not as accurate in matching colours like a computer (which can simply compare numeric colour values). To solve this problem, the programme uses the CIEDE2000 and Euclidean colour difference algorithms. A separate application was developed to create randomised colour tables for display calibration before deploying the game.